Game Art Production

Project Brief

This module will introduce you to the processes and pipelines used to develop 2D and 3D assets for games. While the module will involve working with a range of digital art packages and graphics types, you will also learn about visual style development and asset implementation in game engines. This knowledge will enable you to:


  • work alongside Game Artists more effectively;
  • assist with the development of pipelines for art production,
  • effectively coordinate game projects that involve the management of art production.

Coursework | 100% Weighting


Learning Outcomes:

By the end of this module the student should be able to:


  1. Demonstrate an appreciation of the underlying visual art and graphic design theories that inform visual style development and game art production.
  2. Demonstrate an understanding of industry practices and pipelines that are used in the development and implementation of game art.
  3. Utilise a range of digital art packages to produce 2D and 3D assets suitable for application in game development.

Art Portfolio