Quality Assurance & User Experience

Project Brief

You are expected to identify what information is required to design an engaging user experience and develop user stories to test the initial experience. The user experience project should be one of your own creation and you should focus on what you want the user to experience in the first 15 minutes of interaction. Research, references and iterative practice should support your design.

Students must design a user experience that will be played by a first-time audience of a genre. The task requires the student to present a user experience design that will provide players with the required capacity to play the game.


User Experience Coursework | 50% Weighting


Learning Outcomes:

By the end of this module the student should be able to:


  1. Demonstrate and discuss the role of user experience testing within the design process
  2. Design, create and develop a user experience for a game

User Experience Portfolio