"This module will enable you to create, understand, and evaluate the processes involved in game asset production in line with current industry standards. You will use a variety of both technical and artistic knowledge to produce game assets that showcase this learning and understanding within a game engine. Throughout the module, you will be encouraged to explore new software and processes that will enhance your abilities as an environment artist alongside further research into more conceptual aspects."
By the end of this module the student should be able to: