"You will conceptualise gameplay mechanics of your own design and produce a gameplay prototype that demonstrates the operation of these mechanics. You will evaluate the prototype in terms of its ability to demonstrate the original design. The prototype will show evidence of iterative development and balancing based on your testing and evaluation. You are free to choose whatever game type or mechanic you wish. The gameplay mechanics can be based on existing mechanics from other games, but you must show clear evidence of how these mechanics have been expanded on or developed further. "
By the end of this module the student should be able to:
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